Monday, June 13, 2005

More People Hate the Cell, Sony Burns Again

Ah, the harsh world that is the tech industry. Today, comments flew from both sides of the fence in the early rounds of the sure-to-be-firece PS3 V. 360 battle.

On the Sony side, the Kutaragi Sony-smack talker once again laid down some smack on the 360, calling its backwards compatability "flawed":

"As for Xbox, when the new generation comes out this November, the current Xbox will become the old generation. So when that happens, the Xbox will be killing itself. The only way to avoid that is to support 100% [backward] compatibility from the first day. But Microsoft won’t be able to commit to that, it is technically complicated. "

Not committing? This coming from a company that hasn't even finalized hard tech specs for their console?

He then went on to diss some pixel shadder thing in the 360, which is too complicated for me to understand:
"As for ATI’s architecture, the vertex and pixel shader are unified and that looks good at first glance but I think it will have some difficulties. For example, where will the results of vertex processing be placed and how will it be sent [back] for pixel processing? If at one point it gets congested, everything is going to slow down. Reality is different from what is drawn in a picture. If we're taking a realistic look at performance, I think nVIDIA's approach is superior."

Which leads me to my next argument, on the other side of the fence. Today, sources (NY Times) reveled that Steve Jobs was not impressed by "The cell", the driving power behind Sony's next-gen everything. It seemed reasonable to belive back at GDC that a Sony/Apple marriage was coming, but now, it looks like Apple ran away from the alter. Add to Apple to the growing list of people not impressed by the "Cell".

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