Saturday, March 18, 2006

GR:AW First Thoughts

While the game has been out for awhile, I haven't had a chance yet to get more than a few hours into it, so these really are my opening thoughts.

First off, the single player. This style of gameplay just isn't for me, but I can live with it. The graphics are nice, and the story is interesting. The controls are alittle cluncky, however. I'm just not sure if I'm going to end up liking this SP experiance.

The multiplayer, however, is great. Really great. Best Live experiance for 360 so far, maybe even best Live since Halo 2.No lag, tons of options, and great maps make this a sure-fire win.

Overall, my opening thoughts score is a 3/5. I'm impressed by the multiplayer, but a little put off by the single.

Prethoughts: 4/5
Opening Thoughts: 3/5
Clsoing Thoughts: Coming Soon

Battlefield 2 Demo 3/24

The demo for the EA game "Battlefield 2: Modern Combat" will go live on the Xbox MartketPlace on Friday, March 24, 2005. This has been confirmed by EA. However, the demo may not be release untill the following Monday, as seems to be common practice for MS.

Wednesday, March 15, 2006

Beware the Ides of March

No, don't take warning becuase of Ceasar's death; take warning because you might jyst be overwhelemed with all of the new info out today. Lucky for you, here's a Best Of Round Up, with nothing to fear:
  • The Biggie: PS3 to launch Early November (11/11/06) in a worldwide manner. I wonder were they got that idea from. Blu Ray specs held it back.
  • More Talk on the PS3 Online service. Only Talk.
  • Viva Pinata Project Revealed: Rare's next crazy project for the 360. Has a TV tie-in. Think: Animal Crossing with pinatas.
  • Feeding Frezeny out on Marketplace. Great download.
  • Burnout Pics on Marketplace
  • Top Spin 2 Trailer

Tuesday, March 14, 2006

Finished Quake 4

I just managed to finish off Quake 4 last Sunday night. Overall, it was pretty nice game. Some obvious flaws that I think most poeple have alreadly picked up on, but a good, immersive FPS nonetheless.

The odd thing about Quake 4 was the amount of walking invloved in it. Sure, there was plenty of Strogg to kill around most corners, but there was pletny of walking as well. To be fair, I played the game of "Nomal" level, so maybe there is less in the harder levels, but still, I found the amount of empty rooms and hallways a little odd. I'm not complaining, just commenting.

Expect a full review to be posted over at TeamXbox sometime this week.